Large swampsĭuring this task, you have to fight for the territory of the Swamp. When you're ready, ask your guide to guide you. The guy will teach you the basics of survival in the Zone, tell you about your PDA and, if you toss him a coin, indicate the location of three caches with valuables. Go outside and look for the stalker "Nimble" if you want to get a briefing. At the tower, you have already found the flash drive he needs, so pass the find to get a reward.Īfter that, go to Lebedev, who will give you another quest to clear the Swamps. Next, look into the house nearby, where the master of all trades "Kulibin" sits - this person will give you a new task. Clear Sky BaseĪt the CHN base, report to Suslov to receive a reward. You need to quickly deal with them (shoot in the face) so that there is time to collect swag from the fallen comrades, and then hide from the outbreak that has begun. Here, examine the wagon for ammo, and then get ready for battle - you will be attacked by wild boars. At the moment, your costume does not have the appropriate slots.Īt the destination, you will come across dead bodies and a watchtower. The latter, artifacts, can be found using the detector (key "O"), and right now you can pick up your first treasure - Medusa, which will appear nearby.Īrtifacts themselves have various negative and useful characteristics, which is why sometimes it makes sense to attach them to the costume's belt to activate bonuses. On hard difficulty, they can instantly kill you, so stay vigilant and use a bolt that should be thrown in front of you.Īfter the first bridge, bypass the anomalies and listen to Lebedev's advice about local dangers and treasures. Move carefully in the swamps, as anomalies are scattered everywhere. Lebedev will give you medicines and a shotgun - now you can go to the "highway", for which you need to report to the soldier of the "Clear Sky". To recapture a checkpoint attacked by monsters, you need to take equipment from the warehouse. The bartender will not detain you for a long time and will send you to Lebedev. Next, you need to talk with the bartender, who is located in a building nearby. Lebedev, who is the leader of this association, will speak to you and explain how you got here. All the people from the expedition inevitably died, but Scar somehow managed to survive.Īfter the launch of the campaign, you will wake up in the apartments of "Clear Sky" - the group around which the plot begins to twist. And then they saw the reason for this flight - an unusually powerful ejection. At first, on the way they came across a flock of various mutants fleeing. Almost all locations are the same, but now hostilities between factions are unfolding on them, it is more difficult to get artifacts, and it is more difficult to fight monsters and enemies.Īn experienced stalker mercenary Shram led a group of three scientists through the swamps. The action takes place before the events of the original game "Stalker: Shadow of Chernobyl". Detailed passing game STALKER: Clear Sky, including all secrets, side quests, and all endings.
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